Well, things have actually been very tumultuous in the last few weeks. For reasons beyond our control, we are placing MIST KNIGHTS on indefinite hold. Sadly, while I’m not at liberty to go into all of the details concerning this decision, I can say that it was the right decision to make for this time. Production will still continue on our other titles (albeit at a much slower pace), so please stay tuned for news on that.
BTW, you may have noticed that a whole month appears to be missing. Well, you’d be right. Due to an unrelated server issue, we’ve had to roll-back to a previous backup. Don’t worry though, you didn’t miss a thing. In the next few weeks, I’ll be posting up some of the concept art and story designs for what MIST KNIGHTS was meant to be if only so that all of you could see what this game was going to be about.